I'm back into Pixel Gun... Great... Now let's see what we have here. I don't really care about the ruby armored people because you can just kill them with a Marksman II or a SWAT Rifle with a few headshots. Not bad... Eh, Hellraiser seems crappy but balances itself.
One thing that pisses me off is that Laser Minigun. I recommend piping it down like a lot. How you ask? Make it like a ZDoom Railgun. In ZDoom Modding, when you put in the function A_Rail, it fires a rail, but doesn't go through walls. Just make the Laser Minigun go through enemies but not through walls. It would kinda be balancing for all of us, since I have 2 accounts. One where I'm already lvl 26, and another where I'm at level 24 (started fresh). The weapon itself is way too OP and a nerf could make the game a little better for those (IMO). In other words, goddang it, enough with the wall-breaking stuff. A wall breaking minigun is too much for me. Even my Doom mods don't have that.
On another note, I've been playing a lot of Block Foretress (yeah IDK why doh). In the game, there are mods for guns where they modify damage, ROF, mobility, etc. If it's okay, could I see some kind of gun/armor/accessory mod in the game? Like amplifying your weapons with extra damage, faster ROF, more mobility, better accuracy, and a bunch of things that would make the weapons suitable for the player at his/her request. I'm not saying take away the upgrades (however that could conflict with them). The upgrades would make it so that a limited amount of mod slots would be available. When you upgrade them, you get more mod slots (or something). Only certain weapons would get mod slots (I say this because weapons like the minigun and the laser minigun are way too OP and cause lots of imbalance with excessive upgrades). Just an idea
(actually wait. That would be much better against those with full ruby armor, and those who are hard to kill) (because it's kinda annoying how I'm just standing there and firing 20 bullets with my SWAT Rifle into a "guy with ruby armor"'s head)
Really would love to see a Quake 3-based Deathmatch mode. No armor at the start, everyone runs as super fast speed, weapons spawn everwyere (and the armor does too), no reloading, just fast-paced running and gunning around the whole map. (don't most of us hate campers?)
A few more questions:
-Why are the grenade explosions much better than the rocket explosions?! It seems pretty inferior to my gameplay for some reason.
-Do you have a credits list? I actually am finding the sound you guys used for the Prototype, but only got close to finding a sound in a Doom mod that sounded exactly like the Prototype. I also hear some stuff from CS Source and MW2 (excluding the Golden Eagle), and I'm pretty sure everything in that game is copyrighted (even one sound could affect the development and credibility).
I'm also glad you fixed the shotguns. Now it's a lot more fun. Speaking of shotguns, when do you unlock the Mega Destroyer DAMMAT!!! I need that thing. Plus, gems are really hard to earn in the game. What do you want from us Rilisoft?! To make a pay-to-win?! OK that makes a little sense since the game is free, but nah. Imma chillax. Also, by any chance, could we have an option to unequip our melee weapons with our fists?
I'm really glad that you guys also added an ammo amount for the crossbows and wands. However, it makes me laugh that the wand only had 41 pieces of ammo and that's all. What kind of ammo does the wand use?! 20lb magical rocks that smell like Gandalf?!
Also, a restriction system for multiplayer would be really satisfying. Something like, only these servers allow armor and wands (actually wands aren't that bad anyomre), and these other servers allow these weapons, while these restrict anyone from using these weapons, and you get the point. It's like those maps with the snipers only or melee weapons only, but restricts specific weapons. Wait, how would we find these servers though?
And holy crap my posts are long as heck... BTW
@RiliSoft
EDIT: Oh wait, something just popped into my mind. How about a joystick control set, a "tilting-and-moving-your-device-around" control set, and I think you get the point. Like some apps feature joystick touchscreen controls.