What does the community want for the next update?

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Man, more interactive objects (like the killing fans, hurting iron wires, jumping pad, lazers) would be awesome.
Stuff like warp portals, oil barrels, breakable walls, moving platforms, healing wells (about 1 heart every few seconds), crushers.....
 
Man, more interactive objects (like the killing fans, hurting iron wires, jumping pad, lazers) would be awesome.
Stuff like warp portals, oil barrels, breakable walls, moving platforms, healing wells (about 1 heart every few seconds), crushers.....
That would probably cause a lot of lag if that happend.
 
Actually I'm just throwing a bunch of stuff out there, portal may get laggy so screw it, oil barrels are like triggered greenade, you know how you can jump on mobs, then moving platform amd breakable objects can be similar, healing wells, opposite to the nuclear explosion, should be no problem, crushers may lag though.
 
I was thinking that perhaps I should suggest something I don't like because that is all that you are putting into the game.
 
The ability to damage yourself with an area-damage weapon, but not kill yourself. Those "Pros" with the AGB kill themselves, when they have low health.
 
The level system needs to be modified, it's so shallow at the moment. I remember when there were 13 levels and each level had its own crest and title, there was a sense of achievement and pride in having reached a high level, whereas now the levels are simply numbers without ranks and without any explanation for why 26 needs to be the highest level. I'm not asking for level up rewards but either add new levels and titles or add in a way for players to be matched according to their skill level and not just experience, although a minimum number of games would need to be played before reaching the higher levels.
 
Dude I got this from an old game of mine.
How about instead of LEVEL, we can rank by BATTLE POWER?
The draw back could be like you have to remove the ability to change weapon mid-game.
Battle power is based on your defensive stats, and the stats of your strongest weapon (thanks to @Yourethewinner, it is more plausible now)
And when matchmaking you will be put in a game with people having similar battle power.
So even a veteran can switch to using full beginner set and play with the weaker, no longer have to worry about RAPS (It's not really imbalance since there ARE pros using new accounts), and RAPS can meet other RAPS in a fair game.
 
Dude I got this from an old game of mine.
How about instead of LEVEL, we can rank by BATTLE POWER?
The draw back could be like you have to remove the ability to change weapon mid-game.
Battle power is based on your defensive stats, and the stats of your strongest weapon (thanks to @Yourethewinner, it is more plausible now)
And when matchmaking you will be put in a game with people having similar battle power.
So even a veteran can switch to using full beginner set and play with the weaker, no longer have to worry about RAPS (It's not really imbalance since there ARE pros using new accounts), and RAPS can meet other RAPS in a fair game.
Your method seems a little more time consuming to create and put in the game. I'm not after a major overhaul, this can be debated on when the time is right, as of right now though, the level system needs to be brought up to standard and create excitement in having achieved something in this game. As of right now, if I'm not playing against friends then I usually won't even bother to play against randoms because there's nothing much to gain from it, it kind of seems pointless. Perhaps we can have better matchmaking in the future but one step at a time.
 
A title, a rank, oh wait, ACHIEVEMENT! You can get like achievements from your stats, for example:
- Rocket jump kill 100 times: Rocket master
- Kill 100 times with sniper: The Reaper
- Kill 100 times with melee: Beserker
- Get more than 30 kills in 5 matches: One man army
And those things will be flashy above our name :tongueout:
If Rilisoft make this I'll probably immediately get the Rocket master title XD
 
A title, a rank, oh wait, ACHIEVEMENT! You can get like achievements from your stats, for example:
- Rocket jump kill 100 times: Rocket master
- Kill 100 times with sniper: The Reaper
- Kill 100 times with melee: Beserker
- Get more than 30 kills in 5 matches: One man army
And those things will be flashy above our name :tongueout:
If Rilisoft make this I'll probably immediately get the Rocket master title XD
Achievements certainly would make things more exciting, there is actually a thread on this here: http://pixelgun3dforums.com/index.php?threads/achievements-in-pg.12288/page-2#post-59786
 
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Achievements certainly would make thins more exciting, there is actually a thread on this here: http://pixelgun3dforums.com/index.php?threads/achievements-in-pg.12288/page-2#post-59786
Yus and a new way to earn money.
Oh how about making an extra xp bar? Instead of xp for level, you can choose to convert it to another bar, when that bar is full you get, let's say 1 gem and 5 coins, this ability is unlocked at the max level.
Just think about those xp that has gone to waste when you are at lv26, there's gotta be something you can do with it.
 
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