List of Tips for Pixel Gun 3D

That's been said like 10 times in this thread though '^^
Oh sorry >< I didn't read the thread entirely..thanks for telling me :3

A good tactic to use when going head on with another player is to blast yourself up into the air and attack while airborne. While some may see this as kind of a noobish way to win, it's a good tactic to use when against the laser mini-gun. And it's also another way to escape from spawn campers.
 
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I have 2 tips
Try to learn to always jump especially at levels 1-4 you can become godlike just by jumping around everywhere so that people can't hit you as much
My second tip is to get a machine gun with a scope and use it in long range maps
This really developed my sniping skills and I can jump around and headshot people with the prototype if I need to, I would recommend buying the hellraiser or secret forces rifle to practice your sniping
 
When someone is carrying the enemy flag back to your base in Flag Capture, grab an automatic weapon and lay down covering fire. This increases the chances of the flag bearer scoring a point for the team.
 
In a deathmatch, you win by getting the most score, not the most kills. If you can, try to not use an area weapon because those weapons can't get headshots and therefore give you less score. One time I won against a guy using the anti Grav blaster. He had 60 kills, I had 44 and I still won.
 
In a deathmatch, you win by getting the most score, not the most kills. If you can, try to not use an area weapon because those weapons can't get headshots and therefore give you less score. One time I won against a guy using the anti Grav blaster. He had 60 kills, I had 44 and I still won.

Very true.. Unless you can rocket jump kill most of the people you kill
 
You need to know what weapon is right for you. If your good at close range combat then get a flamethrower or a melee weapon. If you aren't armored you should probably get a sniper weapon. If you're good at medium range then get any gun with good range, for example DONT get a flamethrower because of the short range. If you're good at suprising people then any lethality is good for you. If you like head on combat then get a high lethality weapon. If your weapon of choice has close range then you should probably have a weapon with high mobility. If you aren't an accurate shot, you should get something with area damage, ricochet, or both (alien cannon). If you're an accurate shot, you should get a precise high lethality weapon. Also take your style into account. You might want a single shot weapon if you're accurate or you might want an automatic weapon if you're inaccurate. Well, I hope this helps you choose a weapon!!
 
Now that you have a weapon, you need to know what circumstances are appropriate to use that weapon. If you are suprised you should jump and use an area damage weapon, turn around like crazy with an automatic weapon, or use a flamethrower and spin. If you run into a mob, do the same thing. Head on, it's best to use a single shot weapon with high lethality or a automatic weapon with medium lethality. In enemy grounds, best to use weapons that aren't laser beams or area damage so they won't spot you. If you must, snipe someone with a prototype and make a run for it. In enemy grounds kill someone before they notice you so use a high lethality weapon or scope them with a sniper. DONT USE AN AUTOMATIC WEAPON that'll give them time to react. In home territory, use whatever you're good with because you're gonna respawn there and you can get revenge. You run the risk of being killed trying to get back to enemy territory and getting killed will count against you in death match or team fight. In a low health situation use an area damage weapon to hurt your enemy and die without your death counting against you or you team. When you're unseen and in a secure location, snipe someone and run for it. If you're hiding behind an object, it's most effective to use a jetpack to fly away. Hope this helps you use your weapons!!
 
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To be efficient with your ammo don't spam attacks and reload as often as possible, being sure to collect tons of ammo. If you have full ammo except for, say 13 rounds on the denominator, then fire off 13 rounds, reload, collect the ammo, and you have full ammo!! Hope this helps.
 
Use this loadout if you want to survive a match with a Storm Hammer or Fire Orb user...

Dart's Anti Storm-Hammer Class (Note: As implied by the creator of this loadout, you need to get used to this class)

Primary: Marksman Rifle (For close/long ranged enemies. Recommended to finish off an already injured enemy quickly)
Backup: Dual Revolver (For close/long ranged enemies, if you can aim. Recommended to finish off an already injured enemy, or take down an enemy)
Melee: Katana (For close ranged enemies. Warning, never use against a storm-hammer-wielder)
Special: Electro Blast Rifle (For long ranged enemies. Warning, never use at close ranged enemies as it'll make you vulnerable)
Premium: _0xBadcode (For rocket-jumping away from storm-hammer users. Warning, never use as a weapon, and a weapon only)

This loadout has been hand-tested and approved by your's truly, so you know you're not going to be duped, bamboozled, or speckledorfed.
 
Use this loadout if you want to survive a match with a Storm Hammer or Fire Orb user...

Dart's Anti Storm-Hammer Class (Note: As implied by the creator of this loadout, you need to get used to this class)

Primary: Marksman Rifle (For close/long ranged enemies. Recommended to finish off an already injured enemy quickly)
Backup: Dual Revolver (For close/long ranged enemies, if you can aim. Recommended to finish off an already injured enemy, or take down an enemy)
Melee: Katana (For close ranged enemies. Warning, never use against a storm-hammer-wielder)
Special: Electro Blast Rifle (For long ranged enemies. Warning, never use at close ranged enemies as it'll make you vulnerable)
Premium: _0xBadcode (For rocket-jumping away from storm-hammer users. Warning, never use as a weapon, and a weapon only)

This loadout has been hand-tested and approved by your's truly, so you know you're not going to be duped, bamboozled, or speckledorfed.
Unless you use it wrong and die ;D lol
 
UP2 weapons are tremendously powerful, meaning if you have fully upgraded weapons from past updates without gems like the Rambo's Rifle, use it(My Rambo's Rifle aka Combat Rifle UP2 is deals a whole lot of damage and seems better in terms of overall against the Automatic Peacemaker UP1)
 
• In the only snipers map you could use the Dater Hater, most people will use the prototype but the Dater Hater has a faster shoting rate and if you dont know how to shot fast this can be advantageous as you will have more chance to kill your enemy. ;3
• Also if you have any difficult in any daily mission and you cant complete it make a server only for 2 people (NOT PRIVATE) and ask the person if you could help each other with the daily missions. ^~^/
• Lastly, playing private servers are good if you want to get rid off annoying spammers or noobs but only go to these servers if you are going to either not kill or just to meet some PG friends or practice because these servers DO NOT give you experience or money and also if you use them to complete a daily mission it wont work, only public servers would give you Exp., money and count to complete these missions. *^*~
 
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Tired of players taking your kills in Co-Op matches? Follow this tip!
Use area damage weapons (AGB,Armageddon ETC) to blow players away,which gives you time to grab a few kills.
This seems like a "trolling" tip,but Everywoman for themself!
 
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