What does the community want for the next update?

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I know im not the only one who wants kill cams:
I want to see how others killed me, and I also want them to see how I killed them.

And a good idea would be pets:
• Flying Dragon that shoots a small low damage fireball to indicate if someone is near.
• A small slime that gives you a jump boost.
• A dog/cat that gives a speed boost.
 
Please add a gun called the wolf's howl next art comp ill do the design

"Heres a suggestion , I want the swipe button back." ok this will be like an option.
and what is it "And the Gear button under the shoot" ?
Its a removed thing he means the mech,turret and jetpack stuff like that
 
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1. #Makethebrutalheadhuntergreatagain
2. Bring the WW2 gear back for a one time event.
3. The return of the Mega Destroyer.
4. Just an all out Veteran's Flashback. (Older Players from the beginning till armor came around.)
4. Just an absolute rehaul of old the old and removed weapons for a one time event to make some people happy and other just cry in joy for a flashback to the old days.
 
For the next update, I wish to see all splash damage type weapons nerfed. I don't play the game anymore, but I know they're a serious problem.
 
we want for Rilisoft to listen to the community and maybe have run around mods, so if they notice any unwanted behavior they can solve it ASAP and let those mods have the ability to shut down servers if too many are made, but i think they already do that, but you get the point, and maybe these mods can have a voice for the community to attract the developers attention, so thats a nice idea
 
Weapon suggestions:
-Double Burst-Shotgun(Primary)
Level required: 12, Efficiency: 8 (14 at UP1 and 20 at UP2), Cost: 125 coins(80 on UP1 and 70 gems on UP2), Fire rate: 84, Capacity: 14, Mobility: 100
Special properties: Shotgun, Burst-fire(Shoots 2 shots in one tap) Design: A shotgun with 2 barrels and is pump-action.
-"Pretty Cow" Floyd(Back up)
Level required: 12, Efficiency: 8, (13 at UP1 and 18 at UP2), Cost: 110 coins(70 on UP1 and 65 gems on UP2), Fire rate: 92, Capacity: 12, Mobility: 110
Special properties: Single Shots, Design: Like Frank Sheepone (Supposed parody of Al Capone), he has a gangster-like outfit, except he is a cow. His name is a parody of Charles Arthur "Pretty boy" Floyd.
-Little Koda(Melee)
Level required: 17, Efficiency: 17 (23 at UP1), Cost: 105 gems(80 on UP1), Attack rate: 90, Mobility: 115(120 at UP1)
Special properties: For sandbox, Design: He is just a baby bear. Reference of Koda from "Brother bear".
-Tesla pole(Special)
Level required: 7, Efficiency: 10 (15 at UP1 and 20 at UP2), Cost: 130 coins (90 at UP1 and 65 gems at UP2), Fire rate: 70, Capacity: 6 (8 at UP1 and 10 at UP2), Mobility: 100, Special properties, Single shots, Laser, Chain shots. Design: It is a blue, futuristic pole with a flashing sphere at the end with a sort of claw-like thing surrounding it(Like the High Voltage).
-Tactical Crossbow(Sniper)
Level required: 17, Efficiency: 18 (24 at UP1), Cost: 205 coins(160 at UP1), Fire rate: 91, Capacity: like a bow, Mobility, 110(115 at UP1), Special Properties: 8x Zoom, Single Shots, Ricochet. Design: It is a modern-day Crossbow wit ha scope (Look up an image of it on google).
-Rocket flamer(Premium)
Level required:12, Efficiency, 14 (18 at UP1 and 22 at UP2), Cost: 150 coins(110 at UP1 and 80 gems at UP2), Fire rate: 71, Capacity: 8 (9 at UP1 and 10 at UP2)
Special properties: Rockets, Area damage, Flamer(Anyone hit by the projectile will be lit on fire, meaning they will take small amounts of damage for 10 seconds. Like Nuclear City). Design: It is a blue, triangle-shaped rocket launcher. It has a flame paint job on either side and a flamable gas tank on the top 2 sides at the back.

New Property suggestions:
-Flamer: Anyone hit by the projectile will be lit on fire, meaning they will take small amounts of damage for 10 seconds. Like Nuclear City. This will apply to any flamethrower(Pet dragon, flaming volcano, etc.) or flame-related weapons. High Voltage not included.
-Burst-fire: Technically a re-name of "Semi-auto". Semi-auto means it takes multiple taps on the fire button to fire multiple shots. Burst-fire means to shoot multiple shots at one tap. Amount of shots vary on the gun.
-Melt: The same as flamer, except for acid-related and solar-related weapons(Solar ray rifle, Acid cannon, etc.).
-Freeze: If continuous damage is done for 4 seconds, the target will stay frozen for 3 seconds. If it has been 0.50 seconds after any damage has been done to the target, the time of damage required for the freeze will be reset. This only applies to cryogenic weapons(Icicle minigun, Freeze ray rifle, etc.).

Map suggestion:
*Strange Zoo: Sandbox map.
-This map allows users to bring their pets to sandbox! This includes Frank Sheepone, "Pretty Cow" Floyd, Little Koda, Pet Dragon, Mr. Squiddo, and Loud Piggy.
-This map is a zoo with a reception office and 5 different cages. One has a small arsenal of guns with dummies with bullet holes, another has a regular forest-like
area, another with a jukebox playing classic music, and 2 chairs with a table that has 2 teacups on it. There are ink splats on some areas. Another has a metal perch
and a bowl with meat in it. There are molten wooden poles around the area. And the last is a DJ setup with a disco ball hanging on the ceiling.
-Players with specific pets can enter specific cages.

Currency Suggestions:
*Winning
-The player on 1st place and/or on the winning team will receive 1 gem. This applies to Team Fight, Deathmatch, Flag capture, and Point capture.
*Trading
-You can turn in 35 coins for 1 gem and 2 gems for 35 coins.
*Refunds
-The player can turn in one weapon to get back 50% of the costings. This includes the original price and upgrades.
-Example: A player buys the solar power cannon for 120 gems and turns it in to get 60 gems back. Another player fully upgrades the Armageddon(Gets it to UP2) and turns it in for 137 coins and 50 gems.

Weapon fixes:
-Make the Demoman mines blow up on contact with enemies instead of just detonating after 7 seconds after already making contact with an enemy.
-Yep. That's all I want for weapon fixes.

Accessory suggestions:
-Zookeeper hat
If the player is holding an animal weapon, they will receive an increase of movement speed, jump height, and weapon damage. This only applies if the wearer is using an animal weapon. the more animal weapons equipped, the better the stats get.
-American justice cape
Increases weapon damage and movement speed when using the dual machine guns.
-Rocket jumper's Danger Hat
Greatly increases the rocket jump height and eliminates any explosion damage from your own projectiles bellow your feet.
-Hazmat mask
Allows the wearer to be immune to Flamer, Melt, and Freeze effects.
-Solar cape
Greatly increases damage done with solar-related weapons.
-Medieval hero cape
Greatly increases movement speed and weapon damage with medieval weapons.
-Laser Trooper Mask
Increases jump height and weapon damage when wearer is using laser-related weapons(Crystal laser cannon, Prototype, Laser minigun, etc.).

Gameplay Improvements:
*Kill cams.
-Not only can you know better strategies but you can also detect if that player is hacking.
*Supportive drops, pickups, and power-ups
-This is to up the ante on competitive and teamwork-based play in the game.
-If you have full health but obtain a health refill, it will be stored as a drop for teammates in need. This is the same for ammo and armor.
-Healing staff power-up allows you to wield a staff that can heal teammates for one minute. Like jetpacks and invisibility effects, it will remain to you until the timer for it runs out.
-You can repair a turret or mech by picking up a wrench power-up. This allows you to fill up the health for those that are owned by you and extends the time by half the time limit. If you do not own a turret or are not using a mech, then it will remain to you to drop for any teammate that has a turret or mech.
-You can increase the flight power of your jetpack by picking up an adrenaline power-up. If you are not wearing a jetpack, you can drop it to a teammate that needs it.
-You can remove the cloud effect but make the weapons being held very slightly visible by picking up an enlarged invisibility potion. You can consume potions yourself or drop it for another player.
*Victory Team, Victory poses, and Play of the Game.
-When a round ends, the winning team's members will be shown on a podium with the map as the background.
-There are 7 different victory poses. The newbie pose is for free, which is just standing holding a random weapon. The trooper pose shows the player holding a primary over his/her shoulder. The hitman pose shows the player leaning back while holding a back-up weapon in the air. The berserker pose is the player looking up in the air while holding their melee weapon high up. The engineer pose shows one of their feet on a broken turret head while holding a special weapon on their shoulder. The sniper pose shows the player scoping in on a sniper rifle. The Demolitionist pose shows them holding a rocket launcher pointing in the air. The Grenadier pose shows the player aiming a grenade, ready to throw it. The minigun pose shows the player holding either the Automatic peacemaker, Laser minigun, or assault machine gun below their waist, aiming it. The mech pose shows the player wearing a mech, stretching it's arms as if it was shooting. The turret pose shows the player sitting on a turret.
-Play of the Game will show a clip of the last 7 seconds of the life of the player who got the highest killstreak in that one life. And before the clip plays, it will show a random pose that the player has, and his/her username.
*Chat alerts
-Chat alerts allow the player to send a quick team-only message based on a situation.
-These alerts can be accessed and put in the team-only chat by having a swipe feature on the left side of the screen. An icon will represent the alert.
-A health icon will put in chat "Need a health pickup!"
-An ammo icon will put in chat "Need more ammo!"
-An exclamation point will put in chat "Need some back-up!"
-A thumbs up will put in chat "Thanks for the help!"
-A fuel icon will put in chat "Need adrenaline!"
-A healing staff icon will put in chat "Did someone call a doctor?"
-A wrench icon will put in chat "Need some repairs!"
-A scope icon will put in chat "There's a sniper around here..."
-A potion icon will put in chat "Need a buff!"

Shop suggestions:
*Make everything cheaper by 10% so it is more fair to players.
*Add a power-up shop where you can buy 3 power-ups for 10 coins. These can also be obtained from the daily gift box. They can be consumed by the user or dropped to other teammates. These power-ups include:
-Adrenaline: Allows for faster flight with jetpacks
-Wrench: Repairs turrets and mechs owned by the user
-Potion of justice: Greatly increases weapon damage
-Potion of height: Greatly increases jump height
-Potion of perserverance: Greatly decreases damage taken from yourself and enemies
-Potion of vision: Increases scope zoom for all weapons




Those are my suggestions for the next few updates. I expect the weapons and map in the next update. While I expect the victory-related, support-related, and accessories features next year.
 
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Thank you! This is the suggestions I wanted. One time a respawned and it bought the storm hammer. I didn't even open the armory! I like your ideas and I hope Rilisoft adds these to their next update. I REALLY hope for trading and stuff like 2 gems- 35 coin. Love your ideas!
 
I would suggest that they would change it back to 7.0.0 or at least 8.0.0, its very unlikely that that happens, so i would suggest: 1. Remove the bridge on sniper forts. 2. Add that day/night thing from sandbox to afternoon battlefield, that would be kinda cool 3. DONT add any more mines launchers. 4. Change rewards of daily quests to 5 gems. 5. Players on the first place of a match get rwarded with 1 gem. 6. Change the storm hammer area damage so that it can only damage enemies in front of the user, nerf its attack rate
 
Make a better game.
shots-fired
 
I think you should be able to sell weapons but not to other players. I think selling a weapon should only result in getting the full value of the gun and deleting it from your inventory.
 
On the next update I want Rilisoft to drink bleach and come to this forum and remove op bullsh!ts and gems maybe too.
 
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