Curiosity
Very curious what's up?
This thread includes map ideas, weapon ideas and some game mechanics.
Maps
Space ships - This map would include two space ships which in order to go to each other you have to use the multiple teleporters in each ship.
Space station - This map would be like a space station, low gravity, lots of hallways and corridors.
Trenches - Name explains all.
Weapons
EMP Launcher - shoots an EMP which disables mechs and turrets. You unlock this weapon at a certain level for free. Upgrades would cost gems. Base - 10 seconds. 1st upgrade - 15, 2nd - 20.
Laser rifle - shoots a colored beam like a prototype, not super rapid like the dragons breath. Cannot shoot through walls. The beam color can be selected for deathmatch/coop survival. The beam would be the team color that you are on.
Stats - base - lethality 10, capacity - 20, fire rate - 94, - mobility - 110
1st upgrade - +4 lethality, +10 capacity + 10 mobility
2nd upgrade - +4 lethality, +10 capacity
+2 fire rate.
Mechanics
Shield - After you die you get a shield for 3 seconds. This will help prevent spawn camping. Players CAN shoot. This will stop players from sitting there waiting for the shield to run out and instantly kill them.
Turrets cannot be placed near spawn points.
Mech would decrease your mobility.
Fixing the OP weapons... A LOT.
1 win = 1 gem
Last would be the ability to earn coins faster. Come on rilisoft, we need coins. They're hard to get like gems. I do like the concept of gems but, only the hackers and the credit card stealing 7 year olds are the ones getting them which give an unfair advantage over people like me, who are fair.
Maps
Space ships - This map would include two space ships which in order to go to each other you have to use the multiple teleporters in each ship.
Space station - This map would be like a space station, low gravity, lots of hallways and corridors.
Trenches - Name explains all.
Weapons
EMP Launcher - shoots an EMP which disables mechs and turrets. You unlock this weapon at a certain level for free. Upgrades would cost gems. Base - 10 seconds. 1st upgrade - 15, 2nd - 20.
Laser rifle - shoots a colored beam like a prototype, not super rapid like the dragons breath. Cannot shoot through walls. The beam color can be selected for deathmatch/coop survival. The beam would be the team color that you are on.
Stats - base - lethality 10, capacity - 20, fire rate - 94, - mobility - 110
1st upgrade - +4 lethality, +10 capacity + 10 mobility
2nd upgrade - +4 lethality, +10 capacity
+2 fire rate.
Mechanics
Shield - After you die you get a shield for 3 seconds. This will help prevent spawn camping. Players CAN shoot. This will stop players from sitting there waiting for the shield to run out and instantly kill them.
Turrets cannot be placed near spawn points.
Mech would decrease your mobility.
Fixing the OP weapons... A LOT.
1 win = 1 gem
Last would be the ability to earn coins faster. Come on rilisoft, we need coins. They're hard to get like gems. I do like the concept of gems but, only the hackers and the credit card stealing 7 year olds are the ones getting them which give an unfair advantage over people like me, who are fair.
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