Map And Weapon Unbalances

iiEnigmaYT

New Member
There have been a number of problems with maps and weapons being overpowered or the spawns being so unbalanced.
Having one-stop weapons that aren't snipers in the game is an absurd notion. Weapons like the Judge, Bass Cannon and others make the game unfair. Good players who work hard in the game hate seeing awful players doing really well just because they have these weapons. The good players can't play well because of these weapons just one shotting them as soon as they spawn in. I personally refuse to use these weapons even though they are so overpowered, because I feel I have a sense of integrity. That is just the tip of the iceberg. I will be posting more about individual weapons.
On maps such as D-Day and Space Station, one spawn is so overpowered that the team with the other spawn either rages or has an awful game. On D-Day, the bottom spawn is so easy to play as because the bunkers are underused, and the slope is so steep that when they get to it, they can't be stopped until they get to the top. At the top, they can spawn camp and kill the opposing team. On space station, the station team has an awful time, because the land part has perfect sniper's nests and at the back, people camp and peek with those overpowered weapons. I will also be posting more about overpowered maps.
Admins, you know these are problems. My one goal with these posts is to get these problems fixed.
 
Honestly, it is really personal preference when it comes to this kind of stuff. Sure you may not like a side but another person might like it. Or sometimes you will join a really crummy team. But it's how the game works. :confused:
 
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