ElectricShrew65
aka Kyoo
Hey guys. I am aware of the fact that PG3D has gone down several levels due to the addition of gems, OP weapons, ruby armor and the unfortunate changing of the coin system. @RiliSoft, you better read this.
This is what would make Pixel Gun 3D perfect:
WARNING: This is gonna be one hell of a train ride.
By the way, if you want to add to or delete from the list, let me know below.
-addition of sprinting (with a fatigue level so that it doesn't last forever)
-better animations
-when shot, you fall down and die instead of turning into an angel and flying to heaven (weapons with new death animations are excepted)
-better killcams
-friends list that doesn't break
-clan forum where clans can speak (when out of game)
-better shotgun reloading animations (like when you reload after shooting 3 out of 7 bullets, but you reload 7 bullets.) Instead, when reloading after shooting 3 bullets, you reload 5. Something like that.
-search tab where players can find other players by searching their usernames
-when pulling the bolt of a sniper, the bolt should be on the right side instead of the left
-turrets should be deployed without an expiration, but should be nerfed
-mechs should be nerfed in terms of strength
-more realistic walking animation
-nerf ruby armor
-nerf all armors (except for wooden armor)
-maps with dynamic features
-killstreaks with rewards (like airstrikes or even better, coins)
-old coin system should be returned
-remove those small buttons on the screen in the HUD since you might accidentally press it and lose some precious coins
-make the simple shotgun a little bit stronger
-add a mode called Zombie Escape, where players must run along a set course to escape zombies, and can shoot the zombies to suppress them. Each map has a boss battle that happens in the middle of the map. When the players reach the end, they win. If one player falls down into a trap or gets eaten, he or she will spawn as a zombie. The zombies must infect all of the surviving players to win. This mode is based on a mod in CSS and CSGO of the same name.
-more realistic recoil
-better clan emblem maker
-earn 100 coins when you level up
-10 coins per round in survival, like the good ol' days
-add Boss Battle (added by @Helium)
-turrets cannot be moved around (added by @Duke_LaRue)
-clans have ranks and leaders can promote members (added by @AvengingKnight)
-don't remove gems, but make them easier to get (added by @Kefka and @DirectorScorm)
-make an option to disable animations and lower graphics (added by @Gatorrex)
In short, just downgrade PG3D to 7.3.0.
-Replace invisibility potions, mechs, turrets and jetpacks for other gear in deadly games and knife party (added by @Hatsumi)
-premium membership, to be purchased with 1200 coins or 400 gems. When you have this privilege, you will get 2x coins and 2x gems every game (added by @Helium)
That might have been a teeny bit too complicated, but there you have it. The perfect Pixel Gun 3D.
This is what would make Pixel Gun 3D perfect:
WARNING: This is gonna be one hell of a train ride.
By the way, if you want to add to or delete from the list, let me know below.
-addition of sprinting (with a fatigue level so that it doesn't last forever)
-better animations
-when shot, you fall down and die instead of turning into an angel and flying to heaven (weapons with new death animations are excepted)
-better killcams
-friends list that doesn't break
-clan forum where clans can speak (when out of game)
-better shotgun reloading animations (like when you reload after shooting 3 out of 7 bullets, but you reload 7 bullets.) Instead, when reloading after shooting 3 bullets, you reload 5. Something like that.
-search tab where players can find other players by searching their usernames
-when pulling the bolt of a sniper, the bolt should be on the right side instead of the left
-turrets should be deployed without an expiration, but should be nerfed
-mechs should be nerfed in terms of strength
-more realistic walking animation
-nerf ruby armor
-nerf all armors (except for wooden armor)
-maps with dynamic features
-killstreaks with rewards (like airstrikes or even better, coins)
-old coin system should be returned
-remove those small buttons on the screen in the HUD since you might accidentally press it and lose some precious coins
-make the simple shotgun a little bit stronger
-add a mode called Zombie Escape, where players must run along a set course to escape zombies, and can shoot the zombies to suppress them. Each map has a boss battle that happens in the middle of the map. When the players reach the end, they win. If one player falls down into a trap or gets eaten, he or she will spawn as a zombie. The zombies must infect all of the surviving players to win. This mode is based on a mod in CSS and CSGO of the same name.
-more realistic recoil
-better clan emblem maker
-earn 100 coins when you level up
-10 coins per round in survival, like the good ol' days
-add Boss Battle (added by @Helium)
-turrets cannot be moved around (added by @Duke_LaRue)
-clans have ranks and leaders can promote members (added by @AvengingKnight)
-don't remove gems, but make them easier to get (added by @Kefka and @DirectorScorm)
-make an option to disable animations and lower graphics (added by @Gatorrex)
In short, just downgrade PG3D to 7.3.0.
-Replace invisibility potions, mechs, turrets and jetpacks for other gear in deadly games and knife party (added by @Hatsumi)
-premium membership, to be purchased with 1200 coins or 400 gems. When you have this privilege, you will get 2x coins and 2x gems every game (added by @Helium)
That might have been a teeny bit too complicated, but there you have it. The perfect Pixel Gun 3D.
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