MapTactics: PoolParty

Was this Helpful?

  • Yes

    Votes: 0 0.0%
  • No

    Votes: 0 0.0%
  • Already knew.

    Votes: 0 0.0%
  • Eh...

    Votes: 1 100.0%

  • Total voters
    1

[R.A.Z.E]Ryven

Local Anthro/Furry Infomation Provider

Map: PoolParty
Map Size: Small
Gamemodes: Team Deathmatch, Deathmatch
Level of Chaos: Breaks a window with a 5k lamp and jumps out

Level Layout:
There are Two sides to the map, a Red and a Blue. Both sides are mirrored so map advantages/disadvantage depending on teams is minimal.

There are also Two levels to the map... A High Ground, and the Low Ground.
High Ground being above on the rooftops of the buildings and Low Ground... Obviously being on the ground.

In the middle there is a Pool, Don't go in it. In the Left/Right there is either a Hallway, or a set of walls which you can jump up to gain access to the High Grounds.

Tactics/Strategies To Use:

Close-Quarter Everything! Make sure your loadout is optimized for Close-Quarters Combat, mainly due to always being in Mid-Close quarter ranges. When you are stuck in a situation, use Rocket Jumps, as they can get you out of anything in this map, even in buildings.

Recomended Weapons:
Primary: Steam Power, Predator, Photon Shotgun, Future Rifle, Marksman, S.W.A.T Rifle
Secondary: Dual Revolvers, Shotgun Pistol, Plasma Releaser, Dark Star, The Infiltrator
Melee: Any
Special: Any
Sniper: Any
Premium: Any, as long as you can rocket jump.
 
best strategy : grab the big buddy, berserk set, saber, and the PSR
keep sword sniping like a little $#+! and ig the enemy also dodges you just spam the hell out of the big buddy :-D
perfect strat ikr
 
I'm pretty good at CQC sniping with my prototype so that's what I use. Usually I stay inside the locker room area and I never ever go outside of that area. I usually end up dying only 4 or less times when I do that. When I do go out I die instantly.
 
Back
Top