MatthewGo707
The Avant-garde of suggestions and drawings.
"RAMPAGE"
This is based on the M134 6-barreled Minigun with the pistol grip. It fires 30 volleys.
FEATURES:
= Automatic
TYPE:
= Primary
GRADE:
= Legendary
FIRING SOUND:
= Turret's
GOLDEN SKIN REQUIREMENTS:
= Adamant League
= 205 gems
"RAMPAGE"
PROS:
ELECTROMAGNETIC MACHINE GUN
This weapon is based from the Heckler & Koch MP5K submachine gun.
Type: Special
Features:
= Automatic
= Chain Shot
ELECTROMAGNETIC MACHINE GUN:
= Efficiency: 9
= Capacity: 30 (max 120)
= Fire Rate: 98
= Mobility: 120
= Level required: 7
= Cost: 200 coins
ELECTROMAGNETIC MACHINE GUN UP1:
= Efficiency: 14
= Capacity: 30 (max 120)
= Fire Rate: 98
= Mobility: 120
= Level required: 17
= Cost: 165 coins
ELECTROMAGNETIC MACHINE GUN UP2:
= Efficiency: 21
= Capacity: 40 (max 160)
= Fire Rate: 98
= Mobility: 120
= Level required: 27
= Cost: 230 coins or 105 gems
MINES MACHINE GUN
This weapon is based from the real-world la France M16K machine gun. It fires 1 mine per shot and when it is hit on the ground, it will not explode; but if it hits the wall, it will explode. Its firing sound is the Grenade Launcher's.
SEMI-AUTO PISTOL
This weapon is based from the real-life LAR Grizzly Win Mag.
Features:
= Single Shots
Type:
= Back Up
Grade:
= Legendary
Firing sound:
= Fast Death's
SEMI-AUTO PISTOL
= Efficiency: 19
= Fire rate: 93 (240 RPM)
= Capacity: 7 (max 35)
= Mobility: 120
= Cost: 205 gems
= Level required: 17
SEMI-AUTO PISTOL
= Efficiency: 25
= Fire rate: 93 (240 RPM)
= Capacity: 7 (max 35)
= Mobility: 120
= Cost: 139 gems
= Level required: 27
TRACER SHOTGUN
This weapon is based from the USAS-12 shotgun. It has the tracer rounds feature which are "bullets or cannon caliber projectiles that are built with a small pyrotechnic charge in their base. Ignited by the burning powder, the pyrotechnic composition burns very brightly, making the projectile trajectory visible to the naked eye during daylight, and very bright during nighttime firing. This enables the shooter to make aiming corrections without observing the impact of the rounds fired and without using the sights of the weapon." (Wikipedia) This has a Homing Missile attribute but does not explode upon impact, not unlike the Bee Swarm Spell.
Features:
= Shotgun
= Homing Missile
= Burning
Type:
= Primary
Firing sound:
= Heavy Shotgun's
TRACER SHOTGUN:
= Efficiency: 17 (6 HP/headshot)
= Fire Rate: 89
= Capacity: 10 (max 70)
= Mobility: 120
= Cost: 230 gems
= Level required: 17
TRACER SHOTGUN UP1:
= Efficiency: 25 (12 HP/headshot)
= Fire Rate: 89
= Capacity: 10 (max 70)
= Mobility: 120
= Cost: 135 gems
= Level required: 27
RECOMMENDED MAPS:
This is based on the M134 6-barreled Minigun with the pistol grip. It fires 30 volleys.
FEATURES:
= Automatic
TYPE:
= Primary
GRADE:
= Legendary
FIRING SOUND:
= Turret's
GOLDEN SKIN REQUIREMENTS:
= Adamant League
= 205 gems
"RAMPAGE"
- EFFICIENCY: 29 (10 HP/headshot)
- FIRE RATE: 100 (6000 rpm)
- CAPACITY: 750 (max 75000)
- MOBILITY: 115
- COST: 375 gems
- LEVEL REQUIRED: 27
PROS:
- Insanely-fast fire rate (60 rps)
- Has a massive capacity (750 rounds in use)
- OK mobility
- Can target sniper users due to its accuracy being like Dragon Breath's
- Can be used for backing up teammates
- Deals massive damage per shot
- The buffed version of Automatic Peacemaker
- Can be used against Ghost Lantern users
- A deadly of all Primary weapons
- Can be used for defense for team members
- Has a pinpoint accuracy, meaning that the user cannot use this against cornering users.
- Area damage can make short work on its users
- Non-scoped
- Toy Factory
- Silent School
- North Pole
- Space Station
- King of the Hill
- Pool Party
- Nuclear City
- D-Day
- Cargo Ship
- Warehouse Assault
- White House
- Christmas Dinner
- Coliseum
- Area 52 Labs
- Mafia Cottage
- Parkour City
- Pirates!
- Sky Islands
- Heaven Garden
- Two Castles
- Mining Camp
ELECTROMAGNETIC MACHINE GUN
This weapon is based from the Heckler & Koch MP5K submachine gun.
Type: Special
Features:
= Automatic
= Chain Shot
ELECTROMAGNETIC MACHINE GUN:
= Efficiency: 9
= Capacity: 30 (max 120)
= Fire Rate: 98
= Mobility: 120
= Level required: 7
= Cost: 200 coins
ELECTROMAGNETIC MACHINE GUN UP1:
= Efficiency: 14
= Capacity: 30 (max 120)
= Fire Rate: 98
= Mobility: 120
= Level required: 17
= Cost: 165 coins
ELECTROMAGNETIC MACHINE GUN UP2:
= Efficiency: 21
= Capacity: 40 (max 160)
= Fire Rate: 98
= Mobility: 120
= Level required: 27
= Cost: 230 coins or 105 gems
MINES MACHINE GUN
This weapon is based from the real-world la France M16K machine gun. It fires 1 mine per shot and when it is hit on the ground, it will not explode; but if it hits the wall, it will explode. Its firing sound is the Grenade Launcher's.
SEMI-AUTO PISTOL
This weapon is based from the real-life LAR Grizzly Win Mag.
Features:
= Single Shots
Type:
= Back Up
Grade:
= Legendary
Firing sound:
= Fast Death's
SEMI-AUTO PISTOL
= Efficiency: 19
= Fire rate: 93 (240 RPM)
= Capacity: 7 (max 35)
= Mobility: 120
= Cost: 205 gems
= Level required: 17
SEMI-AUTO PISTOL
= Efficiency: 25
= Fire rate: 93 (240 RPM)
= Capacity: 7 (max 35)
= Mobility: 120
= Cost: 139 gems
= Level required: 27
TRACER SHOTGUN
This weapon is based from the USAS-12 shotgun. It has the tracer rounds feature which are "bullets or cannon caliber projectiles that are built with a small pyrotechnic charge in their base. Ignited by the burning powder, the pyrotechnic composition burns very brightly, making the projectile trajectory visible to the naked eye during daylight, and very bright during nighttime firing. This enables the shooter to make aiming corrections without observing the impact of the rounds fired and without using the sights of the weapon." (Wikipedia) This has a Homing Missile attribute but does not explode upon impact, not unlike the Bee Swarm Spell.
Features:
= Shotgun
= Homing Missile
= Burning
Type:
= Primary
Firing sound:
= Heavy Shotgun's
TRACER SHOTGUN:
= Efficiency: 17 (6 HP/headshot)
= Fire Rate: 89
= Capacity: 10 (max 70)
= Mobility: 120
= Cost: 230 gems
= Level required: 17
TRACER SHOTGUN UP1:
= Efficiency: 25 (12 HP/headshot)
= Fire Rate: 89
= Capacity: 10 (max 70)
= Mobility: 120
= Cost: 135 gems
= Level required: 27
RECOMMENDED MAPS:
- Toy Factory
- Silent School
- North Pole
- Space Station
- King of the Hill
- Pool Party
- Nuclear City
- D-Day
- Cargo Ship
- Warehouse Assault
- White House
- Christmas Dinner
- Coliseum
- Area 52 Labs
- Mafia Cottage
- Parkour City
- Pirates!
- Sky Islands
- Heaven Garden
- Two Castles
- Mining Camp
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