Madman's Formula

MatthewGo707

The Avant-garde of suggestions and drawings.
This weapon's appearance is the test tube containing the effervescent green liquid as a chemical or reagent. Despite having rockets, it doesn't induce area damage.
Features:
= Rockets
= Slows the target

MADMAN'S FORMULA
= Efficiency: 13
= Capacity: 1
= Fire Rate: 10
= Mobility: 110
= Cost: 235 coins
= Level required: 7
= Type: Special

MADMAN'S FORMULA UP1
= Efficiency: 17
= Capacity: 1
= Fire Rate: 10
= Mobility: 110
= Cost: 190 coins
= Level required: 17
= Type: Special

MADMAN'S FORMULA UP2
= Efficiency: 25
= Capacity: 1
= Fire Rate: 10
= Mobility: 130
= Cost: 140 gems
= Level required: 27
= Type: Special
 
The said test tube without the chemical mentioned should looks like this:
$_35.JPG
 
Umm it will be extremely hard to aim for one as you can't snipe with it can't rocket and pray for the aoe to work with it you can't spam it like a primary only option is to treat it like a close range weapon which defeats the purposes of having a slow.
 
Back
Top