My review on the new update

Curiosity

Very curious what's up?
No, this isn't a rant. Just my opinion.
The update is..... Meh.
I got to use the MG rent gun. I wouldn't classify this as OP unless in close quarters. The weapon is really powerful, but the spread is TERRIBLE.
The FNAF map just means more no kill crap so, FREE COINS! The cargo ship map is actually quite nice. I haven't been spawnkilled as much there. The other rent gun just looks OP as heck.
Sadly, they removed our last glitches (speed reload + ammo glitch)
 
First off, @RiliSoft haven't "remove" the fast reload animation. If you haven't checked out my 'Opinions on Update 9.2.0', be sure to check it out.

Second, when spawning in the new FNaF map, you'll most likely to become spawn killed.
 
The new features are:
  • New points system: This basically rewards points for things like assisting in a kill, getting a headshot and getting revenge on your previous killer.
  • New rental weapons: A primary weapon with 26 damage and a sniper with 27 damage. They cost gems to rent for 1/3/7 days. It's around 5-20 depending on the weapon and time selected.
  • Two new maps: FNAF map and cargo ships. Not bad, although spawn areas are small.
  • 2 New skins: leprechaun boy and girl.
  • Upgradable accessories: 2 upgrades are available for all capes and boots for gems. 25 gems for 1st upgrade and 40 gems for the 2nd. These upgrades improve certain features of each accessory.
  • Ability to turn chat mode off.
  • New reload animation.
  • Minor graphical update to 'Two Roads' map (may be others).
  • Performance improvements: less lag and connection issues.
  • Bug fixes: Making armor invisible now works, momentary disconnection does not delete progress in a match.
What has not been fixed/improved:
  • Friends list
  • Earning gems
  • Campaign mode
 
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First off, @RiliSoft haven't "remove" the fast reload animation. If you haven't checked out my 'Opinions on Update 9.2.0', be sure to check it out.

Second, when spawning in the new FNaF map, you'll most likely to become spawn killed.
They have. It's this new feature which gives you gun kinda like a timer. If you switch it, it goes back to the beginning
 
It also appears that the issue where players would lose coins and xp earned after a stage by accidentally clicking on a different map is now fixed. They have reverted back to showing the coins and xp earned before taking the player to the next screen. It's not much but it is something. I have to say that the new point system, while not necessary for team battle and deathmatch, is quite useful in capture the flag. I had been hoping that they could reward people for getting kills in CTF since it is an important part of succeeding in that game mode. I think this mode could be improved further if each person was given a role in the team and was awarded points based on a preset list of objectives depending on what role they were assigned.

I just realised that they fixed the disconnection bug which would cause a player to lose all their progress in a match, even if they'd only been momentarily disconnected. I just had a game where I was leading and became disconnected for 10 seconds with less than a minute to go in the game. This new feature meant I got 6 coins and 30xp 30 seconds later, which I would have lost in previous versions. That's another tick in the positive column.
 
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The sad part is that they didn't fix the wand-grenade glich but they only know it on 1v2 servers so you can just use it to make daters leave from a game (it crashes the PG of the guy you used it on)
 
The FNAF map is literally chaos in a nutshell. I mean, I really like FNAF and the map itself is very well made, but the players it usually contains is just downright embarrassing. Every time I go in I see players with invisible ruby armor who are rapidly placing down turrets and mechs. As soon as their mech/turret is defeated they put down another and it keeps going on and on and they never run out. Just a disgusting example of what Pixel Gun 3D has become: A huge, never ending mess that most likely can't be cleaned up.
 
The FNAF map is literally chaos in a nutshell. I mean, I really like FNAF and the map itself is very well made, but the players it usually contains is just downright embarrassing. Every time I go in I see players with invisible ruby armor who are rapidly placing down turrets and mechs. As soon as their mech/turret is defeated they put down another and it keeps going on and on and they never run out. Just a disgusting example of what Pixel Gun 3D has become: A huge, never ending mess that most likely can't be cleaned up.
That happens in every map btw and it's normal now <3
 
They have. It's this new feature which gives you gun kinda like a timer. If you switch it, it goes back to the beginning
I believe directorScorm is talking about the older update that removed the cells way to reload faster but now they removed the swipe too :pensive: I can laterally tell you a thousand reasons you shouldn't do that @RiliSoft I mean the cells way to reload I get but not the swipe .if you want I can name them
 
I believe directorScorm is talking about the older update that removed the cells way to reload faster but now they removed the swipe too :pensive: I can laterally tell you a thousand reasons you shouldn't do that @RiliSoft I mean the cells way to reload I get but not the swipe .if you want I can name them

Im getting used to the fast reload glitch being removed. I actually kinda like it now. The key is finding a time to reload everything. Yeah. It slows you down extremely,but you get used to it after awhile. If you're getting spawn killed,then yeah,it sucks not having the reload glitch.
 
Also, on my device, the game L-L-LAGS AS HELL.
Seriously a guy killed me by shooting at the left, even though I'm at the opposite direction where he was shooting.
 
Also, on my device, the game L-L-LAGS AS HELL.
Seriously a guy killed me by shooting at the left, even though I'm at the opposite direction where he was shooting.
You are telling Me my router is half dead cause it's broken and I have an ipad2 just imagine my situation
 
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