New mode idea

Is this a good idea?

  • Yes

    Votes: 2 20.0%
  • Horrible

    Votes: 1 10.0%
  • Needs a bit of improvement

    Votes: 7 70.0%

  • Total voters
    10

Inferno the Assassin

Probably not named Gertrude
I have taught of a new mode of Pixel Gun because I am getting bored of the current game modes. The idea I have come up with will be like this. One team will be the evaders. The other team will be the enemies. The evaders objective is to get to a certain point while the enemies have to stop them by killing them. If all evaders reach the certain point, the evaders win, but if all evaders don't make it, the enemies win. The evaders will have:
Iron armor UP2
Iron helmet UP1
Desert Eagle UP1
Combat Rifle
Combat Knife
A speed boost
The enemies will have:
Crystal Armor
Gold Helmet UP1
Fast Death UP1
Combat Knife
Anti-Gravity Blaster
 
And when one evader reaches the point he is supposed to what happens?does he wait and try not to die or does he became unkillable?
 
And when one evader reaches the point he is supposed to what happens?does he wait and try not to die or does he became unkillable?
He gets 2 coins and 10 xp then he will try to defend his teammates with his weapons from his spot. He will also have full ammo and full health and armor.
 
He gets 2 coins and 10 xp then he will try to defend his teammates with his weapons from his spot. He will also have full ammo and full health and armor.
But what if they kill him there he will have to start from all over again and he gets back to the spot and he dies and......It would be better to not be able to get killed from there
 
Good idea but i'd say just make him unkillable because killing someone who already won is distracting and annoying xD oh also should have respawning turrets by the gates but since they respawn make then alittle bit weaker than a normal one also once someone wins they need to become weaker because an invincible guy is not easy to avoid... but good idea!
But if the player becomes unkillable, he/she would be bored.
 
Is a good idea but....
I will say.
Two teams as you say: evaders and enemies.

Evaders can not use weapons (only melee) but they can use chestplate helmet boots etc,but no granade and no gear too. Enemies can use any equipment, even gear.
Evaders have to reach certain ppoint which it will mean 1 point for their team if they do, when they arrive on that point they automatically will respawn again on their rewpawn zone, if they are killed, same but if they are killed 3 times they wont play again Enemies have to avoid that. If evaders reach 10 or 15 or 20 total points(depending on time also their 3 total lives will increase proportionally) or whatever they win the match if they do not reach that points enemies win the match.
Next match roles will automatically changed.
 
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