Opinions on Update 9.1.0?

Do You Agree with Update 9.1.0?

  • Yes

    Votes: 6 31.6%
  • No

    Votes: 13 68.4%

  • Total voters
    19
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Anyone can make an FPS out of the Unreal Engine, it doesn't mean they'll be sued for it because they're using Epic Game's engine. Same with us, we can make a gameplay mechanic mimic another title, but it doesn't necessarily have to be using the same textures, designs, or heck, even need to be blocky (though if we did go through with it, it would be blocky to retain the feel of the original in some sense).

Essentially, there have been numerous titles out there to try and better render another game (take a look at the App Store when you search up Pixel Gun 3D, and tell me how many people tried to mimic them?) Besides, as I'm saying, we would be using the mechanics of the gameplay, which you can't exactly copyright, because then every single pixelated FPS would be removed (even those before Pixel Gun 3D). If we used the textures directly from the game, we would be under fire, but if it used completely different designs, it would become a Pixel Gun 3D "clone" essentially (which is what half the pixelated FPS games on the App Store are today).
I'm just gonna shut my mouth now.
That rant though...
 
As I suspected.

But seriously, who'd like to develop a game that mirrors 7.3.0 PG3D? I'd be all on board with it.
Anyone can make an FPS out of the Unreal Engine, it doesn't mean they'll be sued for it because they're using Epic Game's engine. Same with us, we can make a gameplay mechanic mimic another title, but it doesn't necessarily have to be using the same textures, designs, or heck, even need to be blocky (though if we did go through with it, it would be blocky to retain the feel of the original in some sense).

Essentially, there have been numerous titles out there to try and better render another game (take a look at the App Store when you search up Pixel Gun 3D, and tell me how many people tried to mimic them?) Besides, as I'm saying, we would be using the mechanics of the gameplay, which you can't exactly copyright, because then every single pixelated FPS would be removed (even those before Pixel Gun 3D). If we used the textures directly from the game, we would be under fire, but if it used completely different designs, it would become a Pixel Gun 3D "clone" essentially (which is what half the pixelated FPS games on the App Store are today).
im so totally in on this. i say lets do it. why not make pixel gun the way it should be back in 7.3.0.
 
no more timed games to win all you have to do is get 10 kills and you win XD
screw armor its stupid u need skill to survive XD
tons of out of map easter eggs XD
legit campaign XD
omg this game would never get old XD
And then there is the fact that the laser cannon looks good again (going by your tradition) XD
No more dating-oriented maps XD
But the game should still have some of the newer guns but reskinned and with better names and less opness, as well as a third world for campaign with enemies that can actually shoot!!! XD
 
And then there is the fact that the laser cannon looks good again (going by your tradition) XD
No more dating-oriented maps XD
But the game should still have some of the newer guns but reskinned and with better names and less opness, as well as a third world for campaign with enemies that can actually shoot!!! XD
i made a thread that says,"lets make our own version of pixel gun"
im sick of begging rillisoft to fix their problems. im done. lets make our own game!
 
so from talking about the NEW update we took ourselfs on having a idea to make another pixel gun.....Nice idea but nobody knows how to actually make a game.....you have to study developing at university to know
 
so from talking about the NEW update we took ourselfs on having a idea to make another pixel gun.....Nice idea but nobody knows how to actually make a game.....you have to study developing at university to know
Unturned was made by a 16-year old who lives in Newfoundland, Canada. You don't need to go to University to study game development necessarily (to pursue a professional career perhaps), just a lot of dedication and practice to study it.
 
Unturned was made by a 16-year old who lives in Newfoundland, Canada. You don't need to go to University to study game development necessarily (to pursue a professional career perhaps), just a lot of dedication and practice to study it.
Oh ok then but still nobody in this forum that is active knows how so making our own game would be hard
 
You do realize you can't just "remove" lag, and remove lag. I strongly disagree with this "fan-based" game.
okie dokie, that's not stopping me :tongueout:
and you can remove lag. trust me 7.3.0 had no lag. 8.0.0 had enormous lag. 9.0.0 had no lag. and now 9.1.0 has lag.
 
Nelson Sexton (creator of Unturned) is the former developer of Deadzone (a popular ROBLOX game), eventually he shut the game himself. All men can achieve and accomplish anything.
 
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