[WIP]: Universal Pixel Gun 3D Tournament Rules

Discussion in 'Pixel Gun 3D Tournaments' started by GoldMan27, Jul 10, 2014.

Thread Status:
Not open for further replies.
  1. GoldMan27

    GoldMan27 Retired Moderator/Lazy Drivers Crew Chief Staff Member

    Messages:
    1,471
    Likes Received:
    1,162
    IGN:
    Gold
    Device:
    iOS
    This is a rough draft for the Tournament Rules that may be used in the future universally for all Pixel Gun 3D tournaments. It is still a work in progress, as all content is subject to change. Keep in mind, this will only act as a basis and general outline for tournaments sanctioned by The Pixel Gun 3D Tournament Club. This will not apply to private/clan-held tournaments.

    Server Guidelines:
    • One-on-one matches require a 20-kill ceiling limit, unless specified otherwise. Team matches may require a higher kill ceiling, depending on the map chosen and how many members there are per team.
    • Tournament matches may only be fought on the map specified by the tournament host, or by public vote.
    • Spectators/Gamekeepers may be permitted, should both opponents/teams agree to this.
    • Spectators/Gamekeepers must be out of the opponents fighting area, or in an area where they are always visible enough not to get shot at.
    Rules of Engagement:
    • Both/all players must first say they are ready before commencing a match.
    • Both/all players must confirm they are in-line with the rules (not breaking a rule during a match).
    • If no Gamekeeper/Spectator is present, ask an opponent to perform the countdown.
    • Both/all players must be on opposite ends of the map, unless tournament-specific rules call for otherwise.
    • Potions cannot be used in any matches.
    • Wallbanger weapons (Magic Bow, Crystal Crossbow, Archimage Dragon Wand) cannot be used in any of the matches. The only exception is the Prototype PSR-1.
    Punishments:
    • Playing on a map not specified by the tournament host or by public vote will result in a warning. The next attempt will result in an automatic elimination from the tournament.
    • Increasing the kill ceiling limit above the tournament standards may result in a warning. Should the opponents play until they reach the increased kill ceiling, the score will be cut down to fit with the other scores in the tournament.
    • Killing an opponent before they are ready will result in a redo. Further attempts may result in an automatic elimination.
    • Breaking a tournament rule during a match will result in a redo. Further attempts may result in an automatic elimination.
    • Poor sportsmanship/unsportsmanlike conduct will receive an automatic elimination from the tournament. Further action will result in permanently being kicked from all future tournaments hosted by The Pixel Gun 3D Tournament Club.
    If you have any questions or concerns, contact me via conversation.
     
    Last edited: Jul 10, 2014


Loading...
Thread Status:
Not open for further replies.

Share This Page