Soop Can
New Member
Yes. I know Rillisoft does NOT view this thread anymore, I just want to regurgitate my ideas to you all, and hopefully you all can agree what I'm getting at.
1. Deadly Games Grace Period
Nothing like being hyped up for a game of Deadly Games, you look left and right at your opponents and see two people staring into your soul with their knives out, then when the countdown ends for the round to start, you get shanked to death. What is the point in having a gamemode that's based on Survival Games from Minecraft which is based on the Hunger Games book and movie series if you don't have like a 10 second grace period so you don't instantly lose the round and dreadfully lose 24 of your league points because you couldn't fight back or get away? Not to mention the lucky person who gets the Army Rifle or Light Machinegun and kills anyone unlucky enough to still be within 10 feet near the center of the map.
2. Reward People who had Their Opponent Ragequit from a Duel
This is really self explanatory, and you all have heard this probably a hundred times over and over, but hear me out. You decide to play the Duel Mode as you have reached 1,200 league points, you're excited to have a genuine 1v1 no-holds barred battle for some sweet XP and coins without having to deal with the ridiculous imbalance of Team Deathmatch or being shanked in Deadly Games. You get in the game, you have a decent fight but it's obvious you'll be victorious in this battle, the timer is down to 20 seconds, you're 5-2, you have this in the bag...until your opponent ragequits, causing the timer to stop to "Wait for More Players...", (fyi it never shoves a new player into your duel) until the game ends rewarding you with jack-squat, and the other guy gets off scot-free, not losing any league points.
3. Weapon Balance and Your Rank
You're a level 4, you're doing well for yourself, you're saving up some coins to get maybe an Automatic Peacemaker, you heard all your friends say it's a great weapon, you hop in a game ready to shred with your Simple Machine Gun and raw skill to win a match of Team Deathmatch...until you get spawncamped by a level 7 Toy Bomber user and your team loses miserably. While Rillisoft has gotten better with keeping some of the more "ridiculously OP" weapons locked out of the hands of lower levers, there are still weapons within the lower-level ranks that are ridiculously OP, if not impossible to best in combat in some cases. At times like these...ragequitting can be excuseable.
Got any other suggestions or methods to improve the game we all know and love (or used to love) to be more balanced, and even fun? (or more fun than it used to be) Post them down below.
1. Deadly Games Grace Period
Nothing like being hyped up for a game of Deadly Games, you look left and right at your opponents and see two people staring into your soul with their knives out, then when the countdown ends for the round to start, you get shanked to death. What is the point in having a gamemode that's based on Survival Games from Minecraft which is based on the Hunger Games book and movie series if you don't have like a 10 second grace period so you don't instantly lose the round and dreadfully lose 24 of your league points because you couldn't fight back or get away? Not to mention the lucky person who gets the Army Rifle or Light Machinegun and kills anyone unlucky enough to still be within 10 feet near the center of the map.
2. Reward People who had Their Opponent Ragequit from a Duel
This is really self explanatory, and you all have heard this probably a hundred times over and over, but hear me out. You decide to play the Duel Mode as you have reached 1,200 league points, you're excited to have a genuine 1v1 no-holds barred battle for some sweet XP and coins without having to deal with the ridiculous imbalance of Team Deathmatch or being shanked in Deadly Games. You get in the game, you have a decent fight but it's obvious you'll be victorious in this battle, the timer is down to 20 seconds, you're 5-2, you have this in the bag...until your opponent ragequits, causing the timer to stop to "Wait for More Players...", (fyi it never shoves a new player into your duel) until the game ends rewarding you with jack-squat, and the other guy gets off scot-free, not losing any league points.
3. Weapon Balance and Your Rank
You're a level 4, you're doing well for yourself, you're saving up some coins to get maybe an Automatic Peacemaker, you heard all your friends say it's a great weapon, you hop in a game ready to shred with your Simple Machine Gun and raw skill to win a match of Team Deathmatch...until you get spawncamped by a level 7 Toy Bomber user and your team loses miserably. While Rillisoft has gotten better with keeping some of the more "ridiculously OP" weapons locked out of the hands of lower levers, there are still weapons within the lower-level ranks that are ridiculously OP, if not impossible to best in combat in some cases. At times like these...ragequitting can be excuseable.
Got any other suggestions or methods to improve the game we all know and love (or used to love) to be more balanced, and even fun? (or more fun than it used to be) Post them down below.
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