MatthewGo707
The Avant-garde of suggestions and drawings.
A shotgun that is based from Belgian FN TPS but has rockets as a source of ammunition. This will fire 16 rockets per ammunition. When firing, it fires like that of Armageddon's.
Features:
Grade:
= Mythical or Legendary
Weapon Type:
= Premium
Firing sound:
= Armageddon's
Type:
= Premium
BAZOOKA SHOTGUN
= Efficiency: 33 (per rockets) (85 HP per shells)
= Fire rate: 83
= Capacity: 2 (max 10)
= Mobility: 120
= Cost: Obtainable from 100000 spins from Daily Gift Prize or 600 gems.
= Level required: 27
BAZOOKA SHOTGUN (PGW)
= Efficiency: 500 (per rockets) (105 HP per shells)
= Fire rate: 74
= Capacity: 2 (max 10)
= Mobility: 175
= Cost: 13500000 coins
= Level required: 27
RECOMMENDED MAPS:
= Nuclear City
= Inside the Code
= Destroyed Megalopolis
= Area 52 Labs
= Atlantis
= Ant's Life
= Two Castles
= Paradise Resort
= Terrifying Resort
= Utopia
= Sky Islands
= Silent School
= Ghost Town
= King of the Hill
= Scary Pizzeria
= Parkour City
= Space Arena
= Mining Camps
= Pirates!
= Developer's Lab
= Space Station
= Christmas Town
= Walking Fortresses
= Pumpkin Island
= Christmas Dinner
= Mafia Cottage
= Emperor's Palace
= Toy Factory
= D-Day
= Spooky Theme Park
= Heaven Garden
= Ice Palace
= Night Pool
= Warehouse Assault
= Coliseum (Block Crash)
= Coliseum
PROS:
- Can kill large swarms of max-armored enemies with ease.
- One hit to every entities (including ALL bosses in campaign (especially The Bug)!)
- Effective while airborne And/or while using Singularity Grenade.
- Has area damage.
- Can target airborne players.
- Can counter the Smart Bullet Bazooka users.
- Can kill all AI enemies and bosses in one full body shot.
- Good Mobility.
- Can overwhelm Ghost Lantern users, melee (like Storm Hammer) users in one ammo use, making these users a juicy target of this weapon.
- Freaky damage (Can kill anyone no matter where he is and what armor and kit he has.)
- Can one hit kill the max-armored, max-HP player if full rockets is administered against him.
- Can be used as an effective defense for Flag Capture.
- Can be used as an effective defense and offense when cornered.
- Has a fast travel time unlike any premium weapons that shoots rockets.
- Has a devastating damage.
- The hybrid of Simple Shotgun and Armageddon.
- Has a pellet (16 Rockets in total) spray pattern like Simple Shotgun.
- Has a high chance of "Fire Demon" achievement to be earned with ease.
- Immune to the effect of the Love Spell's attribute (Charm)
- Can defeat the enemy's use of Resurrection with ease due to its devastating damage.
- Has a large hitbox
- Has a massive blast radius per rocket
- Has a massive bullet spread unlike Simple Shotgun, making this weapon the most dangerous of all weapon.
- The kamikaze (or hara-kiri) weapon when used in close range.
- Very expensive.
- Terrible concept.
- Impractical in real life.
- Not suitable when targeting Damage reflecting gadget users
- Non-spammable weapon, due to its low capacity and reload
- NOT recommended for rocket-jumping due to its damage
TACTICS:
- Use this weapon to encounter Ghost Lantern users
- Spam-fire to get points
- This weapon can be useful while airborne
- Despite being a shotgun, this is useful against airborne players as well
- Use this to kill the player that used the Resurrection gadget
- Use this weapon when dealing with multiple players
- The weapon is useful for guarding choke points, hallways, and specific points on the map, especially in Point Capture and Flag Capture maps.
- Use this to destroy the Barrier Rifle's energy shield and block the enemy's projectiles.
- Aim at the ground near the enemy to ensure that it will hit them unless they tend to jump and move a lot.
- Its damage or knockback can be used to pick-off the enemies in a variety of ways.
- Melee users are vulnerable on your projectiles. They can be easily killed when there are nearby hazards using its knockback or depending on their armor and skills. Try to kill them quickly as possible especially when they are wielding the Storm Hammer.
- It can easily mow down heavily armored players with ease.
- It can be more effective against groups of enemies, as the explosive shotgun shells have the devastating damage.
- Stay away from the user's sight or you will be blitzed by its users
- Get the weapon at least the mobility of 130 if the rockets are heading towards you
- Avoid being caught in the radius of the rocket.
- Attack the user when reloading.
- Pick off its users from long ranges.
- Avoid playing on maps like Silent School or Pool Party due to the projectiles having abnormally high damage.
How is that?
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