Suggestions that could make PG3D a blast!

There should be an upgrade for the anti gravity blaster to make it into The Bass Cannon
It should have a texture with stereo and when you shoot it it plays short dubstep and has rainbow colored projectile
The upgrade price should be 100 and the stat increase should be:
+2 dmg +2 rate of fire +1 capacity
I could live with that, but maybe not the rainbow colored projectile idea. Perhaps something like more a red-colored projectile would be cooler. :tongueout:
 
Enlighten us then. How could they improve the Main Menu?
As You Say Sir,
1.Firstly the backgrounds could be variable.As in,the background could be different every time you log in (In a cycle)
2.Rather,Instead of my first point,The background could be a fully moving background.A 360 degree turn could be good.
3.This is'nt about the main menu but I feel the level selection(Map Area) could be a little better.Instead of flicking to your required Map,A Box type selection would be better in my opinion.
4.Simple Annotations Can be Added.
5.Yeah,That's All.
P.S Goldman,Is that You in your DP?

Sorry, but I do think you mean opinion, not preference. That's just grammar that's totally off. Also, the main menu is pretty fine looking to me.
Yep,
My Bad Sorry.
 
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A larger or zoomable color palette so that picking specific colors on a small iPhone screen isn't a nightmare. While we're at it, a list of recently used colors (the last 5 or so, perhaps?) would be nice too, so that I don't have to memorize the position of each color on the palette that I use for reference while I am making skins.
 
I would really love if dual m1887s are added to the game, and i would live a nice life in the game if theres a "kick player" feature, cause daters have been spamming alot of non sense chats all over my screen making me distracted and go to another server..
And also, better animations, for example, you shot a player to the head with a high powered weps and it will explode, or fire a rocket directly to a player and the body of the player will be shredded to pieces, but there must be also an option for the gore too, like low medium or high, low has a little blood and a little head explosion medium has alot of blood and a slight head explosion and high for complete messy bloody place, also GIANT maps like you can ride vehicles around with (planes, tanks, etc.) and some strike thing where you can call in an A-10 warthog to strafe run on enemies, or an AC130 for mowing down enemies and alot more
 
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Proper Nickname's should also be given so that we can add our friends via their names.One such game that has this implemented is ShadowGun:grin:eadzone.The given name and nickname is different so that we can add them if we want to.
 
Jetpack, for a way to get on high buildings.
Faaaaar too overpowered. You'd essentially turn every map into a flying @&$%fest. Sounds good on paper, but not in the actual game.

I would really love if dual m1887s are added to the game, and i would live a nice life in the game if theres a "kick player" feature, cause daters have been spamming alot of non sense chats all over my screen making me distracted and go to another server..
And also, better animations, for example, you shot a player to the head with a high powered weps and it will explode, or fire a rocket directly to a player and the body of the player will be shredded to pieces, but there must be also an option for the gore too, like low medium or high, low has a little blood and a little head explosion medium has alot of blood and a slight head explosion and high for complete messy bloody place, also GIANT maps like you can ride vehicles around with (planes, tanks, etc.) and some strike thing where you can call in an A-10 warthog to strafe run on enemies, or an AC130 for mowing down enemies and alot more
Dual weaponry seems like a nice idea. I can envision some logistical problems for vehicles though, and gore of any kind would make PG3D step out of line of its kid-friendly atmosphere.
 
Faaaaar too overpowered. You'd essentially turn every map into a flying @&$%fest. Sounds good on paper, but not in the actual game.


Dual weaponry seems like a nice idea. I can envision some logistical problems for vehicles though, and gore of any kind would make PG3D step out of line of its kid-friendly atmosphere.
Instead of a Jetpack,A Specially designed cape that would make you jump as high as how you do in Space Station,Would be an better idea.
 
Instead of a Jetpack,A Specially designed cape that would make you jump as high as how you do in Space Station,Would be an better idea.

I agree. It should be something that allows you to jump higher, rather than float in the air. But a cape would just copy the effects of Gravity Potion. Maybe something like 75%-100% higher than normal gravity.
 
I agree. It should be something that allows you to jump higher, rather than float in the air. But a cape would just copy the effects of Gravity Potion. Maybe something like 75%-100% higher than normal gravity.
Yeah.Rather than a cape,This power should be implemented in Boots.It would Be Better.
 
Put MW2's terminal, afgan.
CoD WaW's asylum
MW3's dome
Halo 2's coagulation, zanzibar, backwash
as new maps.
For weapons put in a decent shotgun
 
I just noticed today that in the new android update they took notice of one of the suggestions in this thread (maps with only melee weapons) so i thought about a few more things i'd like to see in the game.

Shooting Range: I'd really like the ability to train outside of multiplayer in a way that is a similar challenge to multiplayer, instead if shooting at slow moving targets like in campaign. Different levels/difficulties would really help as well.
Medals: The ability to earn medals, similar to achievements which would recognise a players achievements far better then the simple level system. These could be awarded for something as simple as getting your first kill to something more difficult like having 100% headshot accuracy in multiplayer (which would require stats collection, an earlier suggestion of mine) as well as many others.

Finally is like to say that I really like the ideas shared by many on here, even though many are inspired by other games. My only criticism of some of them is that they would require significant effort and probably result in a big change to the game. Given that the game is updated on an almost weekly basis we likely wouldn't see something like vehicles for months at least if done properly. Hopefully we can influence one update at a time, still I like the forward thinking.

I forgot to add that the medals would be like war medals in appearance as opposed to goofy images, this way it could fit into the theme of the game.
 
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I got a couple of ideas for the game...

-Add ragdolls/dead bodies
-Campaign world based on the WW2 maps
-Add your own abilities to your custom cape
-More characters in the chat menu
-More colors in the create a skin/cape part

There we go...
 
I got a couple of ideas for the game...

-Add ragdolls/dead bodies
-Campaign world based on the WW2 maps
-Add your own abilities to your custom cape
-More characters in the chat menu
-More colors in the create a skin/cape part

There we go...
Could you specify which abilities you would keep?
 
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